<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Xcode on ZeroSharp</title><link>https://www.zerosharp.com/blog/categories/xcode/</link><description>Recent content in Xcode on ZeroSharp</description><generator>Hugo</generator><language>en-gb</language><copyright>Copyright © 2012–{year} Robert Anderson</copyright><lastBuildDate>Fri, 08 Feb 2013 14:52:00 +0100</lastBuildDate><atom:link href="https://www.zerosharp.com/blog/categories/xcode/index.xml" rel="self" type="application/rss+xml"/><item><title>A C# Developer's Adventures in iOS - Integrating Git and MonoDevelop</title><link>https://www.zerosharp.com/a-c-number-developers-adventures-in-ios-integrating-git-and-monodevelop/</link><pubDate>Fri, 08 Feb 2013 14:52:00 +0100</pubDate><guid>https://www.zerosharp.com/a-c-number-developers-adventures-in-ios-integrating-git-and-monodevelop/</guid><description>&lt;p&gt;This is the second post in a series about iOS development from the perspective of a C# developer.&lt;/p&gt;
&lt;p&gt;In the &lt;a href="https://www.zerosharp.com/a-c-number-developers-adventures-in-ios-getting-started/"&gt;previous post in the series&lt;/a&gt; we got started with MonoTouch and installed MonoDevelop and XCode. In this post, we&amp;rsquo;ll look at how to set up version control for an existing MonoTouch solution.&lt;/p&gt;
&lt;h2 id="version-control"&gt;Version Control&lt;/h2&gt;
&lt;p&gt;I didn&amp;rsquo;t have enough time &lt;a href="https://www.zerosharp.com/how-i-went-from-c-number-developer-to-iphone-developer-in-a-weekend/"&gt;at the hackathon&lt;/a&gt; to learn how to set up version control for MonoDevelop on a Mac. So let&amp;rsquo;s fix that straight away.&lt;/p&gt;</description></item><item><title>A C# Developer's Adventures in iOS - Getting Started</title><link>https://www.zerosharp.com/a-c-number-developers-adventures-in-ios-getting-started/</link><pubDate>Wed, 30 Jan 2013 11:18:00 +0100</pubDate><guid>https://www.zerosharp.com/a-c-number-developers-adventures-in-ios-getting-started/</guid><description>&lt;h2 id="first-steps-in-iphone-development"&gt;First steps in iPhone development&lt;/h2&gt;
&lt;p&gt;This is the first in a series of posts about developing an iOS application from the perspective of a Windows C# developer.&lt;/p&gt;
&lt;h3 id="startup-weekend"&gt;Startup Weekend&lt;/h3&gt;
&lt;p&gt;On a recent month-long trip to South America, I took part in the &lt;a href="http://buenosaires.startupweekend.org/"&gt;Buenos Aires Startup Weekend&lt;/a&gt; hackathon and my team came second!](/how-i-went-from-c-number-developer-to-iphone-developer-in-a-weekend). The application we built is a treasure hunt game for tourists which helps them discover Buenos Aires. At the beginning of the weekend I knew nothing about mobile development. It was the first time I developed software using a Mac.&lt;/p&gt;</description></item></channel></rss>